Sunday, April 1, 2012

Where have I been??

I know I know, I haven't posted in a long time. So here are some updates on what I have been up to.
UVed my scene and added a default tree from a program at school, who's name I can't recall. The tree looks alright, but I would still like to try something a little better and something I actually make myself, not just a default tree model.


Next I started toying around with some textures and bump maps. I used some photos from the oc textures photobucket to fill the doorways in the back.


Now I am just adding more textures and tweaking things, trying to make it all look right.


And here is where I am so far. I am also testing out the mia exposure node settings, trying to avoid that washed out look. As you can see the pic below has a bit more contrast. The tree is still out of the scene and the arrangement of all the debris is going to change of course. Oh I also added an image pane outside to give the appearance of another building out there. Still a lot to add and tweak between now and tuesday, but I suppose I am pleased with it so far.



Wednesday, March 7, 2012

Bike!

The bike tutorial we did for our first assignment took us like 3-4 weeks. This took me about 5 hours. Its nice to see progress! Also speed tree is out for sure. I will try the UDK version in class tomorrow and see if I can get anything to export from there, if not its hand modeled trees for me.

Tuesday, March 6, 2012

So what have I been up to?

Well. I have been working in speed tree, figuring it out. I now have a tree made, but I don't know whether or not I am going to be able to export it into maya. Apparently the trial version removes polygons from the model while exporting it? Heres my tree.
 And I am also working on a bike to throw into my scene. I know, I know, its another bike. I am not doing another bike because thats all I know how to model. I AM doing a bike because I think it fits well in my scene. I was also thinking about doing a kids go kart type thing, like the old vintage metal ones, but it would be too simplistic. I want to continue to challenge myself and pack my scene full of quality models. Here is my work so far on that.

Sunday, March 4, 2012

Stuff!

Chair!!

Recliner bottom!

Beginning of crate!
Now I am taking a break from modeling and finishing up some videos on rendering per Jeff's instructions.  This explains why the scene hasn't made any major strides in a while. The videos are pretty informative so far.

Sunday, February 26, 2012

Details, details

Added 3 desks (there may be more or fewer in the final render), to the environment, and finished the windows. Added a test render on the end for my own enjoyment.



Debris of a digital nature

Researching some debris to clutter up my interior. I am basically going off of the pictures of the actual school I am using for reference. There are desks, chairs, plastic crates, an overturned recliner (??) and a cushion from the recliner. Here are some pictures I found for reference. I am looking forward to actually taking some pictures of things I find in real life to ad in there after I finish this stuff.




Friday, February 24, 2012

It's so addicitng!

Adding some details to my abandoned auditorium.
 An electric box, wires and speakers.
 The front bottom of the stage.
The interior of the stage area
And the windows (unfinished).