Monday, April 30, 2012

Sum Renders

My ram comes tomorrow! I read online AFTER I ordered the 8gb, that even though apple says my macbook is limited to 8gb of ram people have been getting it to work with 16gb. So thats something to think about I suppose. Anyway in the mean time here are some simple renders.





Another P.S. This is starting to become an awful habit. Anyway along with the painting I also plan to mess around with some posing when my ram gets in, as this pose is very sterile.

Nothing to see here

Well I won't be posting any re-paints of my model until A. I go up to campus to use one of the computers in the computer lab, or B. I get more ram. So I ordered more ram. The max on my laptop is only 8gb though. Hopefully that will put a dent in the mudbox usage issues. In the mean time I will probably try some renders in maya with just a basic material. I could export the texture map and paint it in photoshop I suppose... I would still like to have more ram tho. Im rambling.

OH P.S. if you are interested in adding some ram to your laptop, don't buy it from apple. The ram they sell costs almost 10x market value. I payed 50 bucks with tax for 8gb of compatible ram, the apple site charges 400 dollars. I can't bring myself to believe that their brand is that much better than Kingston.

Tuesday, April 24, 2012

Hindsight is gooder than normal sight.

So as it turns out my needing to go to sleep was probably the poisoned taco bell coursing it's way through my veins. I was up sick all night last night, though I managed to never throw up. Anyway started feeling better around 10 today and since I had taken the day went back to it. Here is my mostly finished xenomorph. Based off of the alien3 alien, so it doesn't have the back spines. 



These are just screenshots from mudbox, I plan on posting some renders and maybe a couple different paint jobs in the coming days.

Time for a shutdown.

You ever get to that point where your brain is so fatigued that you make stupid mistakes and bad choices that could possibly screw up what you're working on? Well thats me right now. Its only 12:30, and I hoped to get more done tonight, but I'm just getting more and more sloppy. Im going to have to get some sleep and skip work tomorrow and try and finish this baby. Heres my progress since the last post.
Finished the torso and pelvis.

From the underside... you perv.

The finished tail, with one of the vector displacement maps I made. I used this one along the top and bottom of the tail.

The finished tail with the other vector displacement map. This one I used to run along the side and turned on mirrored in the x-axis.

Arms. And started the hands but then decided to forgo all the work I had done on them because they looked terrible. I will have to start again fresh tomorrow.

Still have to do the legs, feet and head. Aaand paint and render this sucker.

Saturday, April 21, 2012

Holy Crap! My ocd is making this difficult.

So this is going slowly. Here's what I have so far on my alien. The rib cage... Yeah its due on tuesday. And no I havent even done the spine yet. I think I am going to try and do a vector map stamp for that though. Have to find ways to make this go more quickly.



Friday, April 20, 2012

Xeno update

Finished the model, UVed it, Maya crashed, UVed it again... and brought it into mudbox

Thursday, April 19, 2012

Xenomorph

Here is where I am so far on my alien toy model. Still blocking out the basic mesh to take into mudbox.